Last week I’ve created a ray marcher 3d engine which renders the Mandelbulb. And I’ve translated it into pure Javascript a couple of days later. After the translation I decided I should optimize the code a little for speed, so I made some speed improvements in the Javascript code. The main optimization [...]
This afternoon Will (the friend I mentioned in this previous post) showed up again on Google Talk.
He set me a new challenge: “How about translating your 3d engine/mandelbulb code into pure Javascript?”
This seemed impossible, but I quickly realized the code I had was very easy to convert. It is [...]
Last friday a friend of mine was talking about ray marching, the Mandelbulb and programming his own 3D fractal engine. He also kind of challenged me to do the same… So I picked up the challenge and set to work on my own 3D (CPU only) ray marching fractal engine (in Java). It was [...]
The last two days I’ve been competing in a competition called Ludum Dare.
This is a short, 48 hour, contest. In this time you have to build an entire game based on a theme given at the start of the 48 hours. It is a good exercise is planning, scaling, hacking, imagining and just having [...]
The Real Katie
Today I stumbled upon the following blogpost:
The Real Katie – Lighten Up
Katie talks about the sexist jokes and remarks she regularly gets in the IT/programming world, and she is sick and tired of hearing “Come on, lighten up”.
The post is moving and shows how easy it [...]
Latest tweet
- People, don't ask me for source code, if you want it, hire me. Blog comment: "Can i get this source code in objective c language?" #wtf 01:44:13 PM May 22, 2013
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